To unify the two systems in the way I want, I will have to determine how to translate the Rolemaster Hit Point range of 1 - 150 (common human) to the Morrow Project Structure Point range of 100 - 500. Despite the Morrow Project rules stating that the mean for Structure Points is 250, the only way we could get it to work out was to use a mean of 300. Julie came up with the equation (she was always better than me, especially when doing the math in our heads), which is: HP x 3 1/3 + 100 = SP.
Now, the next problem: Armor Type. The character's armor type factors into their quickness bonus, which then helps determine their Defensive Bonus (DB).
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